AFTER THE AUCTION

Fantasy points guide

Every player you buy scores from real matches. No lineups, no deadlines.

How your team scores

  1. Your whole squad scores whenever they play.
  2. We pick your Best 11 within the rules below, after every match.
  3. Plus an Impact Player: your best player outside the XI.
  4. Fantasy Leader ranks teams by Best 11 + Impact Player.

Best 11 rules

Players
11
Wicketkeepers
At least 1
Batters
At least 3
All-rounders
At least 1
Bowlers
At least 3
Overseas players
Up to 4
Impact Player
Best of the rest

Overseas Impact Player only if the XI has fewer than 4 overseas.

Batting

Each run
+1
Each four (on top of the runs)
+4
Each six (on top of the runs)
+6
25+ runs (highest milestone only)
+4
50+ runs (highest milestone only)
+8
75+ runs (highest milestone only)
+12
100+ runs (highest milestone only)
+16
Out for a duck (not bowlers)
-2
Strike rate (at least 10 balls, not bowlers)
Above 170 runs per 100 balls
+6
150.01 to 170 runs per 100 balls
+4
130 to 150 runs per 100 balls
+2
60 to 70 runs per 100 balls
-2
50 to 59.99 runs per 100 balls
-4
Below 50 runs per 100 balls
-6

Bowling

Each dot ball
+1
Each wicket (not run-outs)
+30
Bonus for bowled or LBW
+8
3-wicket haul (highest only)
+4
4-wicket haul (highest only)
+8
5-wicket haul (highest only)
+12
Each maiden over
+12
Economy rate (at least 2 overs)
Below 5 runs per over
+6
5 to 5.99 runs per over
+4
6 to 7 runs per over
+2
10 to 11 runs per over
-2
11.01 to 12 runs per over
-4
Above 12 runs per over
-6

Fielding

Each catch
+8
3 or more catches (bonus)
+4
Each stumping
+12
Direct-hit run-out
+12
Run-out with a throw or relay
+6

Other

Played (XI or impact sub)
+4

Worked example

All-rounder: 54 off 31, then 2/26 in 4 overs and a catch.

Played
+4
54 runs
+54
5 fours
+20
3 sixes
+18
50+ runs bonus
+8
Strike rate 174.19
+6
9 dot balls
+9
2 wickets
+60
1 bowled/LBW
+8
Economy 6.5
+2
1 catches
+8
Total197 points

Good to know